Graphics system version (Vulkan)1.3.344 to 1.3.363
Optional features (extensions)153 to 158+5-0
Features that pass their check (validated)48 to 48Turnip_v26.1.0_R4 and Turnip_v26.3.0-R6: sent from a device this site could not confirm (unverified)both pass the same checks
Games each driver could run (an estimate from its feature list): green likely, yellow maybe, orange limited, red no
StockDX92002+DX102006+DX112009+DX122015+Switch
CustomDX92002+DX102006+DX112009+DX122015+Switch
hdr_2160p9% slower
oit_linked_lists5% slower
pipeline_barriers1% faster
subpasses4% faster
Custom driver against stock, per scene. Bars to the right are faster, to the left slower.
Small areas of the picture differ from the stock driver in 1 scene (pipeline_barriers: 1824 of 2304 cells). The picture matches overall, so this is a local rendering fault, not a different scene.
Unverified Turnip_v26.1.0_R4 and Turnip_v26.3.0-R6: The results below were sent from a device this site could not confirm. A result the site counts replaces them.
Feature
Turnip_v26.1.0_R4
Turnip_v26.3.0-R6
Change
shaderResourceResidency
VkPhysicalDeviceFeatures
untested
unsupported
changed
sparseBinding
VkPhysicalDeviceFeatures
untested
unsupported
changed
sparseResidencyAliased
VkPhysicalDeviceFeatures
untested
unsupported
changed
sparseResidencyBuffer
VkPhysicalDeviceFeatures
untested
unsupported
changed
Speed test scenes (benchmark)
unverified Turnip_v26.1.0_R4 and Turnip_v26.3.0-R6: The times below were sent from a device this site could not confirm. A result the site counts replaces them.
Scene
Turnip_v26.1.0_R4 ms
Turnip_v26.3.0-R6 ms
Difference
Starts
GPU clock, MHz
Picture vs stock
hdr_2160p
110.72 typical 108.43
121.24 typical 118.09
9% slower
3 of 3 vs 3 of 3
? vs ? clock unknown
no large difference0.0no small differenceworst 0.064x36
oit_linked_lists
39.00 typical 38.94
41.16 typical 40.80
5% slower
3 of 3 vs 3 of 3
? vs ? clock unknown
no large difference0.0no small differenceworst 0.064x36
pipeline_barriers
8.13 typical 7.95
8.05 typical 7.88
1% faster
3 of 3 vs 3 of 3
? vs ? clock unknown
no large difference11.1differs in 1824 small areasworst 60.364x36
subpasses
12.72 typical 12.93
12.27 typical 12.40
4% faster
3 of 3 vs 3 of 3
? vs ? clock unknown
not checked
Time to draw one frame, per scene: the average (mean) frame time of the scene's best round, which is how many frames the driver delivered; lower is faster. "Typical" beside it is the median frame, which can sit well under the average when a driver's frames come in two speeds. A pair of reports made before per-round averages were recorded is compared on the median. A scene whose rounds disagree by more than 15% is left out. A scene marked "paced" was held at that mean frame time by the driver or the display queue, together with at least one other scene of the same run; its time says how the frames were spaced, not how fast the driver rendered, so it is not compared. A scene marked "too light" took under 8 ms at the standard size (1920 by 1080) on both drivers, where the screen's frame queue spaces the frames more than the chip does; its heavier run is the one compared: the row ending in _2160p is the scene drawn at 3840 by 2160, and compute_nbody_2x is that scene with twice the particles. "Faster" and "slower" describe Turnip_v26.3.0-R6 against Turnip_v26.1.0_R4. "Picture vs stock" compares one fixed frame per scene as a coarse colour grid (0 is identical, above 40 is a different picture); it finds a scene that was not drawn. Where both reports carry the finer 64x36 grid, the second figure is how many of its 2,304 cells differ by more than 4 of 255, and "worst" is the largest single cell; this is what finds a small rendering error in a picture that otherwise matches. A row marked 16x9 comes from a report made before the finer grid existed. "Starts" is how many of a scene's process starts reached a measured round. A GPU clock marked "not comparable" differed by more than 5% of the device's maximum between the two timings.