Home / Adreno
Adreno (TM) 725
Found in: POCO F5, Vivo iQOO Neo7 Pro, Xiaomi 23013PC75G, Xiaomi 23049PCD8I.
Stock driver vs custom driver
StockQualcomm Technologies Inc. Adreno Vulkan Driver
vsCustomWN-Turnip-1.16-b_Axxx
Graphics system version (Vulkan)1.1.128 to 1.4.362
Optional features (extensions)90 to 169+86 -7
Features that pass their check (validated)35 to 4814 pass only on WN-Turnip-1.16-b_Axxx 1 pass only on Qualcomm Technologies Inc. Adreno Vulkan Driver
Speed test scenes (benchmark)no shared scenes
Games each driver could run (an estimate from its feature list): green likely, yellow maybe, orange limited, red no
See every differenceStockDX92002+DX102006+DX112009+DX122015+Switch
CustomDX92002+DX102006+DX112009+DX122015+Switch
What differs between these drivers
Only the rows on which these drivers disagree. A driver is listed once it has a driver check. Scroll sideways to see every driver.
| Driver | Stock driver, build of 2025-05-02Stock | Stock driver, build of 2025-01-23Stock | WN-Turnip-1.16-b_AxxxCustom |
|---|---|---|---|
| Feature checks that pass | 35 of 36 | 35 of 36 | 48 of 50 |
| DX9 games | maybe | maybe | likely |
| DX10 games | maybe | maybe | likely |
| DX11 games | maybe | maybe | likely |
| DX12 games | no | no | likely |
| Switch games | maybe | maybe | likely |
| Vulkan version | 1.1.128 | 1.1.128 | 1.4.362 |
| Optional features (extensions) | 90 | 90 | 169 |
| Feature checks with different results | |||
| core.compute_udiv | pass | pass | fail |
| borderColorSwizzle | unsupported | unsupported | pass |
| colorWriteEnable | unsupported | unsupported | pass |
| depthClipControl | unsupported | unsupported | pass |
| extendedDynamicState2 | unsupported | unsupported | pass |
| extendedDynamicState2LogicOp | unsupported | unsupported | pass |
| extendedDynamicState3ColorBlendEnable | unsupported | unsupported | pass |
| extendedDynamicState3ColorBlendEquation | unsupported | unsupported | pass |
| extendedDynamicState3ColorWriteMask | unsupported | unsupported | pass |
| extendedDynamicState3DepthClampEnable | unsupported | unsupported | pass |
| extendedDynamicState3LogicOpEnable | unsupported | unsupported | pass |
| extendedDynamicState3PolygonMode | unsupported | unsupported | pass |
| inlineUniformBlock | unsupported | unsupported | pass |
| vertexInputDynamicState | unsupported | unsupported | pass |
| multiViewport | unsupported | unsupported | pass |
27 more features that only some of these drivers offer
| Feature | Stock driver, build of 2025-05-02 | Stock driver, build of 2025-01-23 | WN-Turnip-1.16-b_Axxx |
|---|---|---|---|
| borderColorSwizzleFromImage | unsupported | unsupported | untested |
| extendedDynamicState2PatchControlPoints | unsupported | unsupported | untested |
| extendedDynamicState3AlphaToCoverageEnable | unsupported | unsupported | untested |
| extendedDynamicState3AlphaToOneEnable | unsupported | unsupported | untested |
| extendedDynamicState3ConservativeRasterizationMode | unsupported | unsupported | untested |
| extendedDynamicState3DepthClipEnable | unsupported | unsupported | untested |
| extendedDynamicState3DepthClipNegativeOneToOne | unsupported | unsupported | untested |
| extendedDynamicState3ExtraPrimitiveOverestimationSize | unsupported | unsupported | untested |
| extendedDynamicState3LineRasterizationMode | unsupported | unsupported | untested |
| extendedDynamicState3ProvokingVertexMode | unsupported | unsupported | untested |
| extendedDynamicState3RasterizationSamples | unsupported | unsupported | untested |
| extendedDynamicState3RasterizationStream | unsupported | unsupported | untested |
| extendedDynamicState3SampleLocationsEnable | unsupported | unsupported | untested |
| extendedDynamicState3SampleMask | unsupported | unsupported | untested |
| extendedDynamicState3TessellationDomainOrigin | unsupported | unsupported | untested |
| descriptorBindingInlineUniformBlockUpdateAfterBind | unsupported | unsupported | untested |
| shaderInt64 | unsupported | unsupported | untested |
| shaderResourceMinLod | unsupported | unsupported | untested |
| shaderResourceResidency | unsupported | unsupported | untested |
| shaderTessellationAndGeometryPointSize | unsupported | unsupported | untested |
| sparseResidency16Samples | untested | untested | unsupported |
| sparseResidency2Samples | untested | untested | unsupported |
| sparseResidency4Samples | untested | untested | unsupported |
| sparseResidency8Samples | untested | untested | unsupported |
| sparseResidencyAliased | unsupported | unsupported | untested |
| sparseResidencyImage2D | untested | untested | unsupported |
| variableMultisampleRate | unsupported | unsupported | untested |
All drivers (3)
Choose a graphics driver to see what works on it, which Windows games it could run, and its technical details (Vulkan features, limits, and extensions).
likelymaybelimitednoThe colored tags are an estimate of which games a driver could run, from its test results. DX9 to DX12 are kinds of Windows games. The year on a tag is when that kind first came out, so DX11 2009+ means Windows games made from 2009 on. Switch is Switch games. Both are played on Android through an emulator app.
Drivers the devices came with (stock)
Stock driver, build of 2025-05-02
35 pass, 1 fail of 36 checks
2 reports2 installs2 validations0 benchmarks0 sweeps
Stock driver, build of 2025-01-23
35 pass, 1 fail of 36 checks
3 reports3 installs3 validations0 benchmarks0 sweeps