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Mali-G68 MC4 vs Mali-G68

On Mali-G68 (Infinix ZERO 5G 2023, LENOVO TB370FU, realme 10 Pro+ 5G, Samsung Galaxy A17 5G, Samsung Galaxy A25 5G). The first driver named is compared against the second, which is the baseline.

StockMali-G68v1.r38p1-01eac0-mbs2v41_0.8afb03e9a27ca831737e7b78bf21f6ee
vs
CustomMali-G68 MC4v1.r49p1-03bet0.5f9a92adb22346da069f00be2943f72a
Graphics system version (Vulkan)1.3.219 to 1.3.278
Optional features (extensions)96 to 137+42 -1
Features that pass their check (validated)29 to 378 pass only on Mali-G68 MC4 0 pass only on Mali-G68
Speed test scenes (benchmark)3 faster 0 slower59% faster overall (geometric mean)
Games each driver could run (an estimate from its feature list): green likely, yellow maybe, orange limited, red no
StockDX92002+DX102006+DX112009+DX122015+Switch
CustomDX92002+DX102006+DX112009+DX122015+Switch
  • hdr_2160p78% faster
  • oit_linked_lists17% faster
  • pipeline_barriers93% faster

Custom driver against stock, per scene. Bars to the right are faster, to the left slower.

Mali-G68 details Mali-G68 MC4 details

Feature checks that differ (19)

FeatureStockMali-G68 MC4Change
borderColorSwizzle
VK_EXT_border_color_swizzle
unsupportedpassgained
extendedDynamicState
VK_EXT_extended_dynamic_state
failpassgained
extendedDynamicState3DepthClampEnable
VK_EXT_extended_dynamic_state3
unsupportedpassgained
vertexInputDynamicState
VK_EXT_vertex_input_dynamic_state
unsupportedpassgained
shaderBufferInt64Atomics
VK_KHR_shader_atomic_int64
unsupportedpassgained
timelineSemaphore
VK_KHR_timeline_semaphore
failpassgained
push.max_combined_image_samplers
core
unsupportedpassgained
push.max_uniform_buffers
core
unsupportedpassgained
borderColorSwizzleFromImage
VK_EXT_border_color_swizzle
unsupporteduntestedchanged
extendedDynamicState3DepthClipEnable
VK_EXT_extended_dynamic_state3
unsupporteduntestedchanged
extendedDynamicState3LineRasterizationMode
VK_EXT_extended_dynamic_state3
unsupporteduntestedchanged
extendedDynamicState3ProvokingVertexMode
VK_EXT_extended_dynamic_state3
unsupporteduntestedchanged
extendedDynamicState3SampleMask
VK_EXT_extended_dynamic_state3
unsupporteduntestedchanged
extendedDynamicState3TessellationDomainOrigin
VK_EXT_extended_dynamic_state3
unsupporteduntestedchanged
shaderSharedInt64Atomics
VK_KHR_shader_atomic_int64
unsupporteduntestedchanged
dualSrcBlend
VkPhysicalDeviceFeatures
unsupporteduntestedchanged
logicOp
VkPhysicalDeviceFeatures
unsupporteduntestedchanged
shaderInt64
VkPhysicalDeviceFeatures
unsupporteduntestedchanged
wideLines
VkPhysicalDeviceFeatures
unsupporteduntestedchanged

Speed test scenes (benchmark)

The two drivers were not measured on the same set of device models. Frame times from different devices do not compare drivers, so read these numbers with that in mind.

SceneStock msMali-G68 MC4 msDifferenceStartsGPU clock, MHzPicture vs stock
compute_nbody45.63n/aonly one side3 of 3 vs 3 of 3? vs ? clock unknownno large difference 0.0 no small difference worst 0.0 64x36
hdr_2160p134.23 typical 134.0575.30 typical 75.3278% faster3 of 3 vs 3 of 3? vs ? clock unknownno large difference 0.0 no small difference worst 0.0 64x36
oit_linked_lists31.14 typical 30.7426.63 typical 26.7917% faster3 of 3 vs 3 of 3? vs ? clock unknownno large difference 0.0 no small difference worst 0.0 64x36
pipeline_barriers30.65 typical 30.8315.92 typical 15.9493% faster3 of 3 vs 3 of 3? vs ? clock unknownno large difference 0.0 no small difference worst 0.0 64x36
subpasses65.34n/aonly one side3 of 3 vs 3 of 3? vs ? clock unknownnot checked

Time to draw one frame, per scene: the average (mean) frame time of the scene's best round, which is how many frames the driver delivered; lower is faster. "Typical" beside it is the median frame, which can sit well under the average when a driver's frames come in two speeds. A pair of reports made before per-round averages were recorded is compared on the median. A scene whose rounds disagree by more than 15% is left out. A scene marked "paced" was held at that mean frame time by the driver or the display queue, together with at least one other scene of the same run; its time says how the frames were spaced, not how fast the driver rendered, so it is not compared. A scene marked "too light" took under 8 ms at the standard size (1920 by 1080) on both drivers, where the screen's frame queue spaces the frames more than the chip does; its heavier run is the one compared: the row ending in _2160p is the scene drawn at 3840 by 2160, and compute_nbody_2x is that scene with twice the particles. "Faster" and "slower" describe Mali-G68 MC4 against Mali-G68. "Picture vs stock" compares one fixed frame per scene as a coarse colour grid (0 is identical, above 40 is a different picture); it finds a scene that was not drawn. Where both reports carry the finer 64x36 grid, the second figure is how many of its 2,304 cells differ by more than 4 of 255, and "worst" is the largest single cell; this is what finds a small rendering error in a picture that otherwise matches. A row marked 16x9 comes from a report made before the finer grid existed. "Starts" is how many of a scene's process starts reached a measured round. A GPU clock marked "not comparable" differed by more than 5% of the device's maximum between the two timings.

Technical differences (Vulkan)

Extensions only in Mali-G68 MC4 (42)
  • VK_ANDROID_external_format_resolve
  • VK_ARM_shader_core_builtins
  • VK_ARM_shader_core_properties
  • VK_EXT_border_color_swizzle
  • VK_EXT_debug_marker
  • VK_EXT_depth_clamp_zero_one
  • VK_EXT_depth_clip_enable
  • VK_EXT_device_address_binding_report
  • VK_EXT_device_fault
  • VK_EXT_dynamic_rendering_unused_attachments
  • VK_EXT_extended_dynamic_state3
  • VK_EXT_external_memory_acquire_unmodified
  • VK_EXT_frame_boundary
  • VK_EXT_image_2d_view_of_3d
  • VK_EXT_image_compression_control_swapchain
  • VK_EXT_image_sliced_view_of_3d
  • VK_EXT_legacy_dithering
  • VK_EXT_pipeline_protected_access
  • VK_EXT_pipeline_robustness
  • VK_EXT_rasterization_order_attachment_access
  • VK_EXT_shader_image_atomic_int64
  • VK_EXT_shader_tile_image
  • VK_EXT_vertex_input_dynamic_state
  • VK_GOOGLE_decorate_string
  • VK_GOOGLE_user_type
  • VK_KHR_calibrated_timestamps
  • VK_KHR_dynamic_rendering_local_read
  • VK_KHR_index_type_uint8
  • VK_KHR_line_rasterization
  • VK_KHR_load_store_op_none
  • VK_KHR_maintenance5
  • VK_KHR_maintenance6
  • VK_KHR_map_memory2
  • VK_KHR_push_descriptor
  • VK_KHR_shader_atomic_int64
  • VK_KHR_shader_expect_assume
  • VK_KHR_shader_float_controls2
  • VK_KHR_shader_maximal_reconvergence
  • VK_KHR_shader_quad_control
  • VK_KHR_shader_subgroup_rotate
  • VK_KHR_shader_subgroup_uniform_control_flow
  • VK_KHR_vertex_attribute_divisor
Extensions only in Mali-G68 (1)
  • VK_KHR_swapchain_mutable_format
Core features that differ (2)
shaderBufferInt64Atomics Vulkan 1.2unsupported to pass
shaderSharedInt64Atomics Vulkan 1.2unsupported to pass
Limits that differ (9)
LimitStockMali-G68 MC4
maxUniformBufferRange655362147483648
maxStorageBufferRange2684354562147483648
maxPerStageDescriptorUniformBuffers36500000
maxDescriptorSetUniformBuffers216500000
maxFragmentDualSrcAttachments08
maxInterpolationOffset0.50.4375
timestampPeriod38.461576.9231
lineWidthRange1, 11, 4095.94
lineWidthGranularity00.0625
Formats supported by only one driver (8 gained, 0 lost)

Only in Mali-G68 MC4:

  • A1B5G5R5_UNORM_PACK16
  • A8_UNORM
  • B10X6G10X6R10X6G10X6_422_UNORM_4PACK16
  • G10X6B10X6G10X6R10X6_422_UNORM_4PACK16
  • G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16
  • G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16
  • R64_SINT
  • R64_UINT

Only in Mali-G68:

  • None