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Quasar-v0.4.0-mesa vs Quasar-v0.3.7-bounds

On Quasar Xclipse 940 MAGELLAN Mesa 26.3.0-devel (Samsung Galaxy S24+). The first driver named is compared against the second, which is the baseline.

StockQuasar-v0.3.7-boundsMesa 26.3.0-devel
vs
CustomQuasar-v0.4.0-mesaMesa 26.3.0-devel
Graphics system version (Vulkan)1.4.363 to 1.4.363
Optional features (extensions)274 to 275+1 -0
Features that pass their check (validated)52 to 52both pass the same checks
Speed test scenes (benchmark)0 faster 1 slower 3 even2% slower overall (geometric mean)
Games each driver could run (an estimate from its feature list): green likely, yellow maybe, orange limited, red no
StockDX92002+DX102006+DX112009+DX122015+Switch
CustomDX92002+DX102006+DX112009+DX122015+Switch
  • compute_nbody2% slower
  • hdr_2160p2% slower
  • oit_linked_lists3% slower
  • pipeline_barriers_2160p2% slower

Custom driver against stock, per scene. Bars to the right are faster, to the left slower.

Small areas of the picture differ from the stock driver in 2 scenes (pipeline_barriers: 490 of 2304 cells, pipeline_barriers_2160p: 11 of 2304 cells). The picture matches overall, so this is a local rendering fault, not a different scene.

Quasar-v0.3.7-bounds details Quasar-v0.4.0-mesa details

Feature checks that differ (0)

Every feature check ends the same way on both drivers.

Speed test scenes (benchmark)

SceneQuasar-v0.3.7-bounds msQuasar-v0.4.0-mesa msDifferenceStartsGPU clock, MHzPicture vs stock
compute_nbody5.35 typical 5.245.44 typical 5.362% slower3 of 3 vs 3 of 3? vs ? clock unknownno large difference 0.0 no small difference worst 0.0 64x36
compute_nbody_2xn/an/aonly one side3 of 3 vs 3 of 3? vs ? clock unknownno large difference 0.0 no small difference worst 0.0 64x36
hdr_2160p29.96 typical 30.6330.48 typical 29.832% slower3 of 3 vs 3 of 3? vs ? clock unknownno large difference 0.0 no small difference worst 0.0 64x36
oit_linked_lists7.81 typical 7.798.06 typical 8.023% slower3 of 3 vs 3 of 3? vs ? clock unknownno large difference 0.0 no small difference worst 0.0 64x36
pipeline_barriers4.11n/atoo light, see pipeline_barriers_2160p3 of 3 vs 3 of 3? vs ? clock unknownno large difference 2.7 differs in 490 small areas worst 65.3 64x36
pipeline_barriers_2160p9.19 typical 9.169.37 typical 9.342% slower3 of 3 vs 3 of 3? vs ? clock unknownno large difference 0.1 differs in 11 small areas worst 15.0 64x36
subpassesn/an/aonly one side3 of 3 vs 3 of 3? vs ? clock unknownnot checked
subpasses_2160pn/a13.74only one side3 of 3 vs 3 of 3? vs ? clock unknownnot checked

Time to draw one frame, per scene: the average (mean) frame time of the scene's best round, which is how many frames the driver delivered; lower is faster. "Typical" beside it is the median frame, which can sit well under the average when a driver's frames come in two speeds. A pair of reports made before per-round averages were recorded is compared on the median. A scene whose rounds disagree by more than 15% is left out. A scene marked "paced" was held at that mean frame time by the driver or the display queue, together with at least one other scene of the same run; its time says how the frames were spaced, not how fast the driver rendered, so it is not compared. A scene marked "too light" took under 8 ms at the standard size (1920 by 1080) on both drivers, where the screen's frame queue spaces the frames more than the chip does; its heavier run is the one compared: the row ending in _2160p is the scene drawn at 3840 by 2160, and compute_nbody_2x is that scene with twice the particles. "Faster" and "slower" describe Quasar-v0.4.0-mesa against Quasar-v0.3.7-bounds. "Picture vs stock" compares one fixed frame per scene as a coarse colour grid (0 is identical, above 40 is a different picture); it finds a scene that was not drawn. Where both reports carry the finer 64x36 grid, the second figure is how many of its 2,304 cells differ by more than 4 of 255, and "worst" is the largest single cell; this is what finds a small rendering error in a picture that otherwise matches. A row marked 16x9 comes from a report made before the finer grid existed. "Starts" is how many of a scene's process starts reached a measured round. A GPU clock marked "not comparable" differed by more than 5% of the device's maximum between the two timings.

Technical differences (Vulkan)

Extensions only in Quasar-v0.4.0-mesa (1)
  • VK_AMD_anti_lag
Extensions only in Quasar-v0.3.7-bounds (0)
  • None
Core features that differ (0)
None
Limits that differ (0)
LimitQuasar-v0.3.7-boundsQuasar-v0.4.0-mesa
Formats supported by only one driver (0 gained, 0 lost)

Only in Quasar-v0.4.0-mesa:

  • None

Only in Quasar-v0.3.7-bounds:

  • None