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Report #703 benchmark

No hardware proof (handheld) valid

The app said this device cannot make a hardware proof (key attestation). Makers of gaming handhelds often do not set that up, so this is common on them and says nothing about the driver. No device of this model has ever sent a hardware proof, so the site counts this report as it is. Its results can be listed as leading, and become confirmed only when a device with a hardware proof agrees.

GPU
Adreno (TM) 830
Driver
mesa-turnip-main-V26.1-eden-fix-latest-crash-fix Mesa 26.1.0-devel (git-402bd37f9d)
Device
AYN Odin 3
Chip
Snapdragon 8 Elite (CQ8725S)
CPU
6 x 3.53 GHz + 2 x 4.32 GHz, arm64-v8a
Memory
14.8 GB
Reported as
ayn / Odin3
Received
Android
15
Library SHA-256
4599436a8af5af780a0e11b7bde0a4ccc4b1312a1d275fa0619894074edcd2b2

Raw JSON

Conditions

seconds_per_scene
6
warmup_frames
30
render_width
1920
render_height
1080
heavy_width
3840
heavy_height
2160
heavy_below_ms
8
heavy_particles
2
cool_rule
status_below_2_and_full_gpu_limit
cooling_pauses
0
cooling_s
0
cooling_capped
2
test_budget_s
180
test_s
175
display_width
1080
display_height
1920
display_refresh_hz
120
rounds
3
scene_set
5
vsync
OFF

Every scene draws at 1920 by 1080, whatever the screen. A scene under 8.0 ms there is too light for the chip and runs again at a heavier load: at 3840 by 2160, as the row named with _2160p, or, for compute_nbody, with 2 times the particles, as the row named with _2x. hdr runs at the larger picture only. Compare drivers on one device; across devices, compare only rows that kept the GPU busy.

Graphics chip below 90% of its top speed (GPU clock) during: subpasses, compute_nbody, pipeline_barriers, subpasses_2160p, pipeline_barriers_2160p. The device was holding the graphics chip back (heat or a power-saving mode), or the scene is too light to need more. Compare these numbers only with a run at a similar clock.

Scenes

SceneMedian msAverage msp95 msRoundsStarted hotGPU clock
oit_linked_lists
18.34
18.3919.10301100 of 1100 MHz
subpasses
7.05
6.908.3330986 of 1100 MHz
compute_nbody
5.37
5.477.1030880 of 1100 MHz
pipeline_barriers
4.73
4.625.6730660 of 1100 MHz
subpasses_2160p
14.50
14.3015.7130922 of 1100 MHz
pipeline_barriers_2160p
8.79
8.9110.7130891 of 1100 MHz
hdr_2160p
16.53
16.7218.08301100 of 1100 MHz
compute_nbody_2x
13.83
13.8915.14301100 of 1100 MHz
Individual runs (24)
SceneRoundStateMedian msFrames
oit_linked_lists0ok18.37289
subpasses0ok7.55813
compute_nbody0ok5.371037
pipeline_barriers0ok4.791244
oit_linked_lists1ok18.43285
subpasses1ok7.69799
compute_nbody1ok5.43994
pipeline_barriers1ok4.731254
oit_linked_lists2ok18.34284
subpasses2ok7.05367
compute_nbody2ok5.411039
pipeline_barriers2ok4.861213
subpasses_2160p0ok14.50392
pipeline_barriers_2160p0ok9.39591
hdr_2160p0ok16.53321
subpasses_2160p1ok15.52361
pipeline_barriers_2160p1ok8.79626
hdr_2160p1ok16.57319
subpasses_2160p2ok14.51389
pipeline_barriers_2160p2ok9.90562
hdr_2160p2ok16.53320
compute_nbody_2x0ok13.87394
compute_nbody_2x1ok13.83389
compute_nbody_2x2ok16.45336