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Report #1626 benchmark

Attested, locked device valid

Speed score

950

This score would place #64 of 106 devices on the speed ranking.

See the speed ranking

GPU
Adreno (TM) 660
Driver
turnip_faux123_v1.2.4 Mesa 26.3.0-devel (git-dd45fd0baa)
Device
Samsung Galaxy S21+ 5G
Chip
SM8350
CPU
4 x 1.80 GHz + 3 x 2.42 GHz + 1 x 2.84 GHz, arm64-v8a
Memory
7.2 GB
Reported as
samsung / SM-G996U1
Received
Android
15
Library SHA-256
848e912de645b665263212d408ba146af145877c9204ce4d3253cb7549b685d1

Raw JSON

Conditions

seconds_per_scene
6
warmup_frames
30
warmup_max_ms
2000
warmup_min_frames
5
render_width
1920
render_height
1080
heavy_width
3840
heavy_height
2160
heavy_below_ms
8
heavy_particles
2
cool_rule
status_below_2_and_full_gpu_limit
cooling_pauses
1
cooling_s
15
cooling_capped
0
test_budget_s
180
test_s
149
system_log_unreadable
False
display_width
1080
display_height
2400
display_refresh_hz
120
rounds
3
scene_set
6
hdr_format
R16G16B16A16_SFLOAT
vsync
OFF

Every scene draws at 1920 by 1080, whatever the screen. A scene under 8.0 ms there is too light for the chip and runs again at a heavier load: at 3840 by 2160, as the row named with _2160p, or, for compute_nbody, with 2 times the particles, as the row named with _2x. hdr runs at the larger picture only. Compare drivers on one device; across devices, compare only rows that kept the GPU busy.

Graphics chip below 90% of its top speed (GPU clock) during: compute_nbody, pipeline_barriers_2160p, hdr_2160p. The device was holding the graphics chip back (heat or a power-saving mode), or the scene is too light to need more. Compare these numbers only with a run at a similar clock.

Scenes

SceneMedian msAverage msp95 msRoundsStarted hotGPU clock
oit_linked_lists
29.51
29.3829.7130840 of 840 MHz
subpasses
5.90
5.997.0730809 of 840 MHz
compute_nbody
10.62
10.5812.8130719 of 840 MHz
pipeline_barriers
3.66
3.664.1530799 of 840 MHz
subpasses_2160p
22.67
22.5924.1230785 of 840 MHz
pipeline_barriers_2160p
13.75
13.9114.8330741 of 840 MHz
hdr_2160p
33.73
33.6633.9130752 of 840 MHz
Individual runs (21)
SceneRoundStateMedian msFrames
oit_linked_lists0ok29.51170
subpasses0ok5.90956
compute_nbody0ok11.98494
pipeline_barriers0ok3.661570
oit_linked_lists1ok29.52169
subpasses1ok6.20921
compute_nbody1ok10.62543
pipeline_barriers1ok3.751533
oit_linked_lists2ok29.55168
subpasses2ok6.33906
compute_nbody2ok11.91500
pipeline_barriers2ok3.791522
subpasses_2160p0ok22.67236
pipeline_barriers_2160p0ok13.75387
hdr_2160p0ok33.73142
subpasses_2160p1ok24.25217
pipeline_barriers_2160p1ok13.92370
hdr_2160p1ok33.77143
subpasses_2160p2ok24.63213
pipeline_barriers_2160p2ok14.26370
hdr_2160p2ok33.73144