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Report #1615 benchmark

Attested, locked device valid

Speed score

948

This score would place #64 of 106 devices on the speed ranking.

See the speed ranking

GPU
Adreno (TM) 660
Driver
turnip_faux123_v1.2.3 Mesa 26.3.0-devel (git-dd45fd0baa)
Device
Samsung Galaxy S21+ 5G
Chip
SM8350
CPU
4 x 1.80 GHz + 3 x 2.42 GHz + 1 x 2.84 GHz, arm64-v8a
Memory
7.2 GB
Reported as
samsung / SM-G996U1
Received
Android
15
Library SHA-256
d03d75d9c87ffe111ff2ec863a16a4ce1d954deda322d1b6ed0b07a738f57a70

Raw JSON

Conditions

seconds_per_scene
6
warmup_frames
30
warmup_max_ms
2000
warmup_min_frames
5
render_width
1920
render_height
1080
heavy_width
3840
heavy_height
2160
heavy_below_ms
8
heavy_particles
2
cool_rule
status_below_2_and_full_gpu_limit
cooling_pauses
1
cooling_s
15
cooling_capped
0
test_budget_s
180
test_s
149
system_log_unreadable
False
display_width
1080
display_height
2400
display_refresh_hz
120
rounds
3
scene_set
6
hdr_format
R16G16B16A16_SFLOAT
vsync
OFF

Every scene draws at 1920 by 1080, whatever the screen. A scene under 8.0 ms there is too light for the chip and runs again at a heavier load: at 3840 by 2160, as the row named with _2160p, or, for compute_nbody, with 2 times the particles, as the row named with _2x. hdr runs at the larger picture only. Compare drivers on one device; across devices, compare only rows that kept the GPU busy.

Graphics chip below 90% of its top speed (GPU clock) during: compute_nbody, pipeline_barriers_2160p. The device was holding the graphics chip back (heat or a power-saving mode), or the scene is too light to need more. Compare these numbers only with a run at a similar clock.

Scenes

SceneMedian msAverage msp95 msRoundsStarted hotGPU clock
oit_linked_lists
29.49
29.3929.6830840 of 840 MHz
subpasses
5.87
5.957.0030819 of 840 MHz
compute_nbody
11.71
11.3212.8730652 of 840 MHz
pipeline_barriers
3.58
3.634.1230809 of 840 MHz
subpasses_2160p
22.69
22.5024.0630799 of 840 MHz
pipeline_barriers_2160p
13.73
13.6314.6930745 of 840 MHz
hdr_2160p
33.86
33.8134.0530840 of 840 MHz
Individual runs (21)
SceneRoundStateMedian msFrames
oit_linked_lists0ok29.52170
subpasses0ok5.87962
compute_nbody0ok11.99489
pipeline_barriers0ok3.581582
oit_linked_lists1ok29.49169
subpasses1ok6.22924
compute_nbody1ok11.71506
pipeline_barriers1ok3.731550
oit_linked_lists2ok29.55169
subpasses2ok6.28922
compute_nbody2ok11.83500
pipeline_barriers2ok3.771525
subpasses_2160p0ok22.69237
pipeline_barriers_2160p0ok13.73389
hdr_2160p0ok33.90143
subpasses_2160p1ok24.17218
pipeline_barriers_2160p1ok13.89376
hdr_2160p1ok33.86143
subpasses_2160p2ok24.46214
pipeline_barriers_2160p2ok14.23370
hdr_2160p2ok33.93141