FauxVkDB
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Report #156 benchmark

No hardware proof (handheld) valid Supreme supporter

The app said this device cannot make a hardware proof (key attestation). Makers of gaming handhelds often do not set that up, so this is common on them and says nothing about the driver. No device of this model has ever sent a hardware proof, so the site counts this report as it is. Its results can be listed as leading, and become confirmed only when a device with a hardware proof agrees.

GPU
Adreno (TM) 830
Driver
turnip_faux123_v1.1.9-rc14 Mesa 26.3.0-devel (git-dd45fd0baa)
Device
AYN Odin 3
Chip
Snapdragon 8 Elite (CQ8725S)
CPU
6 x 3.53 GHz + 2 x 4.32 GHz, arm64-v8a
Memory
10.9 GB
Reported as
ayn / Odin3
Received
Android
15
Library SHA-256
8161e98ff95e1449935eaf6d3ed0a51d1b2fe4591576378f99b1fb2275077c76

Raw JSON

Conditions

seconds_per_scene
6
warmup_frames
30
render_width
1920
render_height
1080
heavy_width
3840
heavy_height
2160
heavy_below_ms
8
heavy_particles
2
cool_rule
status_below_2_and_full_gpu_limit
cooling_pauses
2
cooling_s
20
cooling_capped
2
test_budget_s
180
test_s
173
display_width
1080
display_height
1920
display_refresh_hz
120
rounds
3
scene_set
5
vsync
OFF

Every scene draws at 1920 by 1080, whatever the screen. A scene under 8.0 ms there is too light for the chip and runs again at a heavier load: at 3840 by 2160, as the row named with _2160p, or, for compute_nbody, with 2 times the particles, as the row named with _2x. hdr runs at the larger picture only. Compare drivers on one device; across devices, compare only rows that kept the GPU busy.

Graphics chip below 90% of its top speed (GPU clock) during: hdr_2160p. The device was holding the graphics chip back (heat or a power-saving mode), or the scene is too light to need more. Compare these numbers only with a run at a similar clock.

Scenes

SceneMedian msAverage msp95 msRoundsStarted hotGPU clock
oit_linked_lists
17.45
17.4617.62301100 of 1100 MHz
subpasses
2.30
2.523.16301100 of 1100 MHz
compute_nbody
3.18
3.374.00301100 of 1100 MHz
pipeline_barriers
1.42
1.572.31301100 of 1100 MHz
subpasses_2160p
9.65
9.6811.03331036 of 1100 MHz
pipeline_barriers_2160p
5.58
5.967.0433995 of 1100 MHz
hdr_2160p
17.42
17.2517.6033911 of 1100 MHz
compute_nbody_2x
10.79
10.8211.90331100 of 1100 MHz
Individual runs (24)
SceneRoundStateMedian msFrames
oit_linked_lists0ok17.45306
subpasses0ok2.302350
compute_nbody0ok3.181726
pipeline_barriers0ok1.423729
oit_linked_lists1ok17.50307
subpasses1ok2.382238
compute_nbody1ok3.551585
pipeline_barriers1ok1.483595
oit_linked_lists2ok17.52304
subpasses2ok2.772089
compute_nbody2ok4.361368
pipeline_barriers2ok1.683133
subpasses_2160p0ok9.65583
pipeline_barriers_2160p0ok5.58953
hdr_2160p0ok17.42308
subpasses_2160p1ok10.67549
pipeline_barriers_2160p1ok5.96918
hdr_2160p1ok17.44305
subpasses_2160p2ok10.75512
pipeline_barriers_2160p2ok5.97869
hdr_2160p2ok17.42309
compute_nbody_2x0ok11.27481
compute_nbody_2x1ok11.24491
compute_nbody_2x2ok10.79517