FauxVkDB
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Report #1211 benchmark

Attested, locked device valid

Speed score

1134

Estimate. The test was not complete or not steady, so this number is rough and does not rank the device.

See the speed ranking

GPU
Adreno (TM) 725
Driver
turnip_faux123_v1.2.0 Mesa 26.3.0-devel (git-dd45fd0baa)
Device
Samsung Galaxy Z Fold4
Chip
SM8475
CPU
4 x 2.02 GHz + 3 x 2.75 GHz + 1 x 3.19 GHz, arm64-v8a
Memory
11.0 GB
Reported as
samsung / SM-F936B
Received
Android
16
Library SHA-256
47761a30ffdb063938c354d83246534c7f905807e0116a0402b5d88e73d5ad89

Raw JSON

Conditions

seconds_per_scene
6
warmup_frames
30
warmup_max_ms
2000
warmup_min_frames
5
render_width
1920
render_height
1080
heavy_width
3840
heavy_height
2160
heavy_below_ms
8
heavy_particles
2
cool_rule
status_below_2_and_full_gpu_limit
cooling_pauses
0
cooling_s
0
cooling_capped
1
test_budget_s
180
test_s
355
system_log_unreadable
False
display_width
1920
display_height
1080
display_refresh_hz
60
rounds
3
scene_set
6
hdr_format
R16G16B16A16_SFLOAT
vsync
OFF

Every scene draws at 1920 by 1080, whatever the screen. A scene under 8.0 ms there is too light for the chip and runs again at a heavier load: at 3840 by 2160, as the row named with _2160p, or, for compute_nbody, with 2 times the particles, as the row named with _2x. hdr runs at the larger picture only. Compare drivers on one device; across devices, compare only rows that kept the GPU busy.

Graphics chip below 90% of its top speed (GPU clock) during: compute_nbody, pipeline_barriers. The device was holding the graphics chip back (heat or a power-saving mode), or the scene is too light to need more. Compare these numbers only with a run at a similar clock.

Scenes

SceneMedian msAverage msp95 msRoundsStarted hotGPU clock
oit_linked_lists
21.88
22.0523.4230900 of 900 MHz
subpasses
4.16
4.184.6730900 of 900 MHz
compute_nbody
9.92
10.3816.4730591 of 900 MHz
pipeline_barriers
2.95
3.768.1530716 of 900 MHz
subpasses_2160p
15.96
15.9716.7830900 of 900 MHz
pipeline_barriers_2160p
8.75
8.849.5230900 of 900 MHz
hdr_2160p
28.79
28.8729.8530900 of 900 MHz
Individual runs (21)
SceneRoundStateMedian msFrames
oit_linked_lists0ok21.94236
subpasses0ok4.161381
compute_nbody0ok9.92553
pipeline_barriers0ok4.261030
oit_linked_lists1ok21.88237
subpasses1ok8.23684
compute_nbody1ok10.67529
pipeline_barriers1ok2.951524
oit_linked_lists2ok21.95232
subpasses2ok5.23927
compute_nbody2ok12.16415
pipeline_barriers2ok3.831291
subpasses_2160p0ok15.96341
pipeline_barriers_2160p0ok9.16598
hdr_2160p0ok28.81160
subpasses_2160p1ok16.23334
pipeline_barriers_2160p1ok9.19591
hdr_2160p1ok42.15116
subpasses_2160p2ok23.23247
pipeline_barriers_2160p2ok8.75630
hdr_2160p2ok28.79173