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Mali-G68 vs Mali-G68 MC4

On Mali-G68 (Infinix ZERO 5G 2023, LENOVO TB370FU, realme 10 Pro+ 5G, realme P1 5G, Samsung Galaxy A17 5G, Samsung Galaxy A25 5G, Samsung Galaxy A54 5G). The first driver named is compared against the second, which is the baseline.

StockMali-G68 MC4v1.r49p1-03bet0.5f9a92adb22346da069f00be2943f72a
vs
CustomMali-G68v1.r38p1-01eac0-mbs2v41_0.0b37450fbb12e582df79a7906d0ad856
Graphics system version (Vulkan)1.3.278 to 1.3.219
Optional features (extensions)138 to 97+1 -42
Features that pass their check (validated)37 to 290 pass only on Mali-G68 8 pass only on Mali-G68 MC4
Speed test scenes (benchmark)no shared scenes
Games each driver could run (an estimate from its feature list): green likely, yellow maybe, orange limited, red no
StockDX92002+DX102006+DX112009+DX122015+Switch
CustomDX92002+DX102006+DX112009+DX122015+Switch

Mali-G68 MC4 details Mali-G68 details

Feature checks that differ (19)

FeatureStockMali-G68Change
borderColorSwizzle
VK_EXT_border_color_swizzle
passunsupportedlost
extendedDynamicState
VK_EXT_extended_dynamic_state
passfaillost
extendedDynamicState3DepthClampEnable
VK_EXT_extended_dynamic_state3
passunsupportedlost
vertexInputDynamicState
VK_EXT_vertex_input_dynamic_state
passunsupportedlost
shaderBufferInt64Atomics
VK_KHR_shader_atomic_int64
passunsupportedlost
timelineSemaphore
VK_KHR_timeline_semaphore
passfaillost
push.max_combined_image_samplers
core
passunsupportedlost
push.max_uniform_buffers
core
passunsupportedlost
borderColorSwizzleFromImage
VK_EXT_border_color_swizzle
untestedunsupportedchanged
extendedDynamicState3DepthClipEnable
VK_EXT_extended_dynamic_state3
untestedunsupportedchanged
extendedDynamicState3LineRasterizationMode
VK_EXT_extended_dynamic_state3
untestedunsupportedchanged
extendedDynamicState3ProvokingVertexMode
VK_EXT_extended_dynamic_state3
untestedunsupportedchanged
extendedDynamicState3SampleMask
VK_EXT_extended_dynamic_state3
untestedunsupportedchanged
extendedDynamicState3TessellationDomainOrigin
VK_EXT_extended_dynamic_state3
untestedunsupportedchanged
shaderSharedInt64Atomics
VK_KHR_shader_atomic_int64
untestedunsupportedchanged
dualSrcBlend
VkPhysicalDeviceFeatures
untestedunsupportedchanged
logicOp
VkPhysicalDeviceFeatures
untestedunsupportedchanged
shaderInt64
VkPhysicalDeviceFeatures
untestedunsupportedchanged
wideLines
VkPhysicalDeviceFeatures
untestedunsupportedchanged

Speed test scenes (benchmark)

The two drivers were not measured on the same set of device models. Frame times from different devices do not compare drivers, so read these numbers with that in mind.

SceneStock msMali-G68 msDifferenceStartsGPU clock, MHzPicture vs stock
compute_nbodyn/an/aonly one side3 of 3 vs ?? vs ? clock unknownnot checked
hdr_2160p75.30 typical 75.32n/aonly one side3 of 3 vs ?? vs ? clock unknownnot checked
oit_linked_lists26.63 typical 26.79n/aonly one side3 of 3 vs ?? vs ? clock unknownnot checked
pipeline_barriers15.92 typical 15.94n/aonly one side3 of 3 vs ?? vs ? clock unknownnot checked
subpassesn/an/aonly one side3 of 3 vs ?? vs ? clock unknownnot checked

Time to draw one frame, per scene: the average (mean) frame time of the scene's best round, which is how many frames the driver delivered; lower is faster. "Typical" beside it is the median frame, which can sit well under the average when a driver's frames come in two speeds. A pair of reports made before per-round averages were recorded is compared on the median. A scene whose rounds disagree by more than 15% is left out. A scene marked "paced" was held at that mean frame time by the driver or the display queue, together with at least one other scene of the same run; its time says how the frames were spaced, not how fast the driver rendered, so it is not compared. A scene marked "too light" took under 8 ms at the standard size (1920 by 1080) on both drivers, where the screen's frame queue spaces the frames more than the chip does; its heavier run is the one compared: the row ending in _2160p is the scene drawn at 3840 by 2160, and compute_nbody_2x is that scene with twice the particles. "Faster" and "slower" describe Mali-G68 against Mali-G68 MC4. "Picture vs stock" compares one fixed frame per scene as a coarse colour grid (0 is identical, above 40 is a different picture); it finds a scene that was not drawn. Where both reports carry the finer 64x36 grid, the second figure is how many of its 2,304 cells differ by more than 4 of 255, and "worst" is the largest single cell; this is what finds a small rendering error in a picture that otherwise matches. A row marked 16x9 comes from a report made before the finer grid existed. "Starts" is how many of a scene's process starts reached a measured round. A GPU clock marked "not comparable" differed by more than 5% of the device's maximum between the two timings.

Technical differences (Vulkan)

Extensions only in Mali-G68 (1)
  • VK_KHR_swapchain_mutable_format
Extensions only in Mali-G68 MC4 (42)
  • VK_ANDROID_external_format_resolve
  • VK_ARM_shader_core_builtins
  • VK_ARM_shader_core_properties
  • VK_EXT_border_color_swizzle
  • VK_EXT_debug_marker
  • VK_EXT_depth_clamp_zero_one
  • VK_EXT_depth_clip_enable
  • VK_EXT_device_address_binding_report
  • VK_EXT_device_fault
  • VK_EXT_dynamic_rendering_unused_attachments
  • VK_EXT_extended_dynamic_state3
  • VK_EXT_external_memory_acquire_unmodified
  • VK_EXT_frame_boundary
  • VK_EXT_image_2d_view_of_3d
  • VK_EXT_image_compression_control_swapchain
  • VK_EXT_image_sliced_view_of_3d
  • VK_EXT_legacy_dithering
  • VK_EXT_pipeline_protected_access
  • VK_EXT_pipeline_robustness
  • VK_EXT_rasterization_order_attachment_access
  • VK_EXT_shader_image_atomic_int64
  • VK_EXT_shader_tile_image
  • VK_EXT_vertex_input_dynamic_state
  • VK_GOOGLE_decorate_string
  • VK_GOOGLE_user_type
  • VK_KHR_calibrated_timestamps
  • VK_KHR_dynamic_rendering_local_read
  • VK_KHR_index_type_uint8
  • VK_KHR_line_rasterization
  • VK_KHR_load_store_op_none
  • VK_KHR_maintenance5
  • VK_KHR_maintenance6
  • VK_KHR_map_memory2
  • VK_KHR_push_descriptor
  • VK_KHR_shader_atomic_int64
  • VK_KHR_shader_expect_assume
  • VK_KHR_shader_float_controls2
  • VK_KHR_shader_maximal_reconvergence
  • VK_KHR_shader_quad_control
  • VK_KHR_shader_subgroup_rotate
  • VK_KHR_shader_subgroup_uniform_control_flow
  • VK_KHR_vertex_attribute_divisor
Core features that differ (2)
shaderBufferInt64Atomics Vulkan 1.2pass to unsupported
shaderSharedInt64Atomics Vulkan 1.2pass to unsupported
Limits that differ (9)
LimitStockMali-G68
maxUniformBufferRange214748364865536
maxStorageBufferRange2147483648268435456
maxPerStageDescriptorUniformBuffers50000036
maxDescriptorSetUniformBuffers500000216
maxFragmentDualSrcAttachments80
maxInterpolationOffset0.43750.5
timestampPeriod76.923138.4615
lineWidthRange1, 4095.941, 1
lineWidthGranularity0.06250
Formats supported by only one driver (0 gained, 8 lost)

Only in Mali-G68:

  • None

Only in Mali-G68 MC4:

  • A1B5G5R5_UNORM_PACK16
  • A8_UNORM
  • B10X6G10X6R10X6G10X6_422_UNORM_4PACK16
  • G10X6B10X6G10X6R10X6_422_UNORM_4PACK16
  • G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16
  • G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16
  • R64_SINT
  • R64_UINT