Report #908 benchmark
No hardware proof (handheld) valid
- GPU
- Adreno (TM) 830
- Driver
- Turnip_Gen8_V38_Patched Mesa 27.0.0-devel (git-f28352d117)
- Device
- AYN Odin 3
- Chip
- Snapdragon 8 Elite (CQ8725S)
- CPU
- 6 x 3.53 GHz + 2 x 4.32 GHz, arm64-v8a
- Memory
- 14.8 GB
- Reported as
- ayn / Odin3
- Received
- Android
- 15
- Library SHA-256
- 7b0b16fb0c8fb7854868e77eb8b284a1e95789e32c1fd8b545ed91165bf78189
Conditions
- seconds_per_scene
- 6
- warmup_frames
- 30
- warmup_max_ms
- 2000
- warmup_min_frames
- 5
- render_width
- 1920
- render_height
- 1080
- heavy_width
- 3840
- heavy_height
- 2160
- heavy_below_ms
- 8
- heavy_particles
- 2
- cool_rule
- status_below_2_and_full_gpu_limit
- cooling_pauses
- 2
- cooling_s
- 21
- cooling_capped
- 2
- test_budget_s
- 180
- test_s
- 174
- display_width
- 1080
- display_height
- 1920
- display_refresh_hz
- 120
- rounds
- 3
- scene_set
- 6
- hdr_format
- R16G16B16A16_SFLOAT
- vsync
- OFF
Every scene draws at 1920 by 1080, whatever the screen. A scene under 8.0 ms there is too light for the chip and runs again at a heavier load: at 3840 by 2160, as the row named with _2160p, or, for compute_nbody, with 2 times the particles, as the row named with _2x. hdr runs at the larger picture only. Compare drivers on one device; across devices, compare only rows that kept the GPU busy.
Graphics chip below 90% of its top speed (GPU clock) during: compute_nbody_2x. The device was holding the graphics chip back (heat or a power-saving mode), or the scene is too light to need more. Compare these numbers only with a run at a similar clock.
Scenes
| Scene | Median ms | Average ms | p95 ms | Rounds | Started hot | GPU clock |
|---|---|---|---|---|---|---|
| oit_linked_lists | 17.22 | 17.28 | 17.54 | 3 | 0 | 1050 of 1100 MHz |
| subpasses | 2.32 | 3.30 | 6.05 | 3 | 0 | 1050 of 1100 MHz |
| compute_nbody | 4.49 | 4.45 | 8.25 | 3 | 0 | 1050 of 1100 MHz |
| pipeline_barriers | 1.37 | 2.75 | 5.59 | 3 | 0 | 1050 of 1100 MHz |
| subpasses_2160p | 8.55 | 8.55 | 8.63 | 3 | 0 | 1050 of 1100 MHz |
| pipeline_barriers_2160p | 4.94 | 4.94 | 5.02 | 3 | 0 | 1050 of 1100 MHz |
| hdr_2160p | 5.98 | 6.53 | 8.29 | 3 | 0 | 1050 of 1100 MHz |
| compute_nbody_2x | 10.91 | 11.30 | 12.35 | 3 | 0 | 967 of 1100 MHz |
Individual runs (24)
| Scene | Round | State | Median ms | Frames |
|---|---|---|---|---|
| oit_linked_lists | 0 | ok | 17.22 | 313 |
| subpasses | 0 | ok | 2.32 | 1789 |
| compute_nbody | 0 | ok | 4.49 | 1298 |
| pipeline_barriers | 0 | ok | 1.37 | 2125 |
| oit_linked_lists | 1 | ok | 17.23 | 311 |
| subpasses | 1 | ok | 2.32 | 1772 |
| compute_nbody | 1 | ok | 4.52 | 1265 |
| pipeline_barriers | 1 | ok | 1.37 | 2131 |
| oit_linked_lists | 2 | ok | 17.23 | 311 |
| subpasses | 2 | ok | 2.32 | 1776 |
| compute_nbody | 2 | ok | 4.53 | 1255 |
| pipeline_barriers | 2 | ok | 1.37 | 2129 |
| subpasses_2160p | 0 | ok | 8.55 | 671 |
| pipeline_barriers_2160p | 0 | ok | 4.94 | 1156 |
| hdr_2160p | 0 | ok | 5.98 | 873 |
| subpasses_2160p | 1 | ok | 8.60 | 648 |
| pipeline_barriers_2160p | 1 | ok | 5.27 | 1082 |
| hdr_2160p | 1 | ok | 6.40 | 845 |
| subpasses_2160p | 2 | ok | 9.29 | 607 |
| pipeline_barriers_2160p | 2 | ok | 5.27 | 1081 |
| hdr_2160p | 2 | ok | 6.40 | 842 |
| compute_nbody_2x | 0 | ok | 10.91 | 490 |
| compute_nbody_2x | 1 | ok | 10.91 | 491 |
| compute_nbody_2x | 2 | ok | 10.91 | 494 |