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Report #677 benchmark

Attested, locked device valid
GPU
Mali-G68 MC4
Driver
Panvk-Mali-G57-2.0-rc1 v1.r49p1-03bet0.5f9a92adb22346da069f00be2943f72a
Device
realme P1 5G
Chip
MT6877V/TTZA
CPU
6 x 2.00 GHz + 2 x 2.60 GHz, arm64-v8a
Memory
5.4 GB
Reported as
realme / RMX3870
Received
Android
15
Library SHA-256
eb7e56c3125e4a1dab3800d5fa27f5d8956d5861a23dbaa1fd76279422a1babb

Raw JSON

Conditions

seconds_per_scene
6
warmup_frames
30
render_width
1920
render_height
1080
heavy_width
3840
heavy_height
2160
heavy_below_ms
8
heavy_particles
2
cool_rule
status_below_2
cooling_pauses
0
cooling_s
0
cooling_capped
0
test_budget_s
180
test_s
100
display_width
1080
display_height
2400
display_refresh_hz
120
rounds
3
scene_set
5
vsync
OFF

Every scene draws at 1920 by 1080, whatever the screen. A scene under 8.0 ms there is too light for the chip and runs again at a heavier load: at 3840 by 2160, as the row named with _2160p, or, for compute_nbody, with 2 times the particles, as the row named with _2x. hdr runs at the larger picture only. Compare drivers on one device; across devices, compare only rows that kept the GPU busy.

Scenes

SceneMedian msAverage msp95 msRoundsStarted hotGPU clock
oit_linked_lists
27.35
28.4132.5830not recorded
subpasses
45.02
45.0246.2930not recorded
compute_nbody
27.67
27.7930.5730not recorded
pipeline_barriers
16.49
16.6017.2430not recorded
hdr_2160p
74.04
74.8277.7730not recorded
Individual runs (15)
SceneRoundStateMedian msFrames
oit_linked_lists0ok27.35174
subpasses0ok45.0293
compute_nbody0ok27.67185
pipeline_barriers0ok16.49315
oit_linked_lists1ok28.05179
subpasses1ok45.19102
compute_nbody1ok28.88179
pipeline_barriers1ok16.68312
oit_linked_lists2ok28.64174
subpasses2ok45.26102
compute_nbody2ok31.07160
pipeline_barriers2ok16.60319
hdr_2160p0ok74.0448
hdr_2160p1ok74.4248
hdr_2160p2ok74.5948