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Report #161 benchmark

No hardware proof (handheld) valid Supreme supporter

The app said this device cannot make a hardware proof (key attestation). Makers of gaming handhelds often do not set that up, so this is common on them and says nothing about the driver. No device of this model has ever sent a hardware proof, so the site counts this report as it is. Its results can be listed as leading, and become confirmed only when a device with a hardware proof agrees.

GPU
Adreno (TM) 830
Driver
Qualcomm Technologies Inc. Adreno Vulkan Driver Driver Build: 3967b80d3b, Ica4ce9bea6, 1770914544 Date: 02/12/26 Compiler Version: E031.47.18.49 Driver Branch:
Device
AYN Odin 3
Chip
Snapdragon 8 Elite (CQ8725S)
CPU
6 x 3.53 GHz + 2 x 4.32 GHz, arm64-v8a
Memory
10.9 GB
Reported as
ayn / Odin3
Received
Android
15

Raw JSON

Conditions

seconds_per_scene
6
warmup_frames
30
render_width
1920
render_height
1080
heavy_width
3840
heavy_height
2160
heavy_below_ms
8
heavy_particles
2
cool_rule
status_below_2_and_full_gpu_limit
cooling_pauses
2
cooling_s
21
cooling_capped
2
test_budget_s
180
test_s
174
display_width
1080
display_height
1920
display_refresh_hz
120
rounds
3
scene_set
5
vsync
OFF

Every scene draws at 1920 by 1080, whatever the screen. A scene under 8.0 ms there is too light for the chip and runs again at a heavier load: at 3840 by 2160, as the row named with _2160p, or, for compute_nbody, with 2 times the particles, as the row named with _2x. hdr runs at the larger picture only. Compare drivers on one device; across devices, compare only rows that kept the GPU busy.

Graphics chip below 90% of its top speed (GPU clock) during: compute_nbody, pipeline_barriers. The device was holding the graphics chip back (heat or a power-saving mode), or the scene is too light to need more. Compare these numbers only with a run at a similar clock.

Scenes

SceneMedian msAverage msp95 msRoundsStarted hotGPU clock
oit_linked_lists
16.32
16.3816.67301100 of 1100 MHz
subpasses
2.36
2.773.64301100 of 1100 MHz
compute_nbody
4.04
4.164.6530660 of 1100 MHz
pipeline_barriers
2.38
2.773.6930672 of 1100 MHz
subpasses_2160p
9.40
9.4410.28331039 of 1100 MHz
pipeline_barriers_2160p
6.15
6.026.28331008 of 1100 MHz
hdr_2160p
13.52
13.6314.32331036 of 1100 MHz
compute_nbody_2x
8.35
8.499.19331025 of 1100 MHz
Individual runs (24)
SceneRoundStateMedian msFrames
oit_linked_lists0ok16.32328
subpasses0ok2.362110
compute_nbody0ok4.041412
pipeline_barriers0ok2.382092
oit_linked_lists1ok16.36325
subpasses1ok2.362096
compute_nbody1ok4.051413
pipeline_barriers1ok2.382099
oit_linked_lists2ok16.37326
subpasses2ok2.382103
compute_nbody2ok4.051415
pipeline_barriers2ok2.382099
subpasses_2160p0ok9.40599
pipeline_barriers_2160p0ok6.15954
hdr_2160p0ok14.34388
subpasses_2160p1ok10.26545
pipeline_barriers_2160p1ok6.27884
hdr_2160p1ok13.52406
subpasses_2160p2ok10.82538
pipeline_barriers_2160p2ok6.25890
hdr_2160p2ok15.23363
compute_nbody_2x0ok8.35669
compute_nbody_2x1ok8.55656
compute_nbody_2x2ok9.07637