FauxVkDB
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Report #1030 benchmark

Attested, locked device valid
GPU
Mali-G610 MC6
Driver
Mali-G610 MC6 v1.r32p1-01eac0.b89152572cfa9465230812a8225a45a0
Device
realme 真我 GT NEO 3 150W
Chip
MT6895Z_A/TCZA
CPU
4 x 2.00 GHz + 4 x 2.85 GHz, arm64-v8a
Memory
11.2 GB
Reported as
realme / RMX3562
Received
Android
14

Raw JSON

Conditions

seconds_per_scene
6
warmup_frames
30
warmup_max_ms
2000
warmup_min_frames
5
render_width
1920
render_height
1080
heavy_width
3840
heavy_height
2160
heavy_below_ms
8
heavy_particles
2
cool_rule
status_below_2
cooling_pauses
0
cooling_s
0
cooling_capped
0
test_budget_s
180
test_s
96
display_width
1080
display_height
2412
display_refresh_hz
60
rounds
3
scene_set
6
hdr_format
R16G16B16A16_SFLOAT
vsync
OFF

Every scene draws at 1920 by 1080, whatever the screen. A scene under 8.0 ms there is too light for the chip and runs again at a heavier load: at 3840 by 2160, as the row named with _2160p, or, for compute_nbody, with 2 times the particles, as the row named with _2x. hdr runs at the larger picture only. Compare drivers on one device; across devices, compare only rows that kept the GPU busy.

Scenes

SceneMedian msAverage msp95 msRoundsStarted hotGPU clock
oit_linked_lists
21.20
21.3824.3930not recorded
subpasses
16.49
16.4317.7030not recorded
compute_nbody
17.56
17.6920.1930not recorded
pipeline_barriers
8.35
8.429.6530not recorded
hdr_2160p
27.39
27.3228.6830not recorded
Individual runs (15)
SceneRoundStateMedian msFrames
oit_linked_lists0ok21.20245
subpasses0ok16.55314
compute_nbody0ok18.37297
pipeline_barriers0ok9.16568
oit_linked_lists1ok24.05221
subpasses1ok16.68308
compute_nbody1ok17.5683
pipeline_barriers1ok8.35146
oit_linked_lists2ok22.87230
subpasses2ok16.49317
compute_nbody2ok18.07292
pipeline_barriers2ok9.32570
hdr_2160p0ok27.39181
hdr_2160p1ok28.30177
hdr_2160p2ok28.15178