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Qualcomm_840_adpkg vs Qualcomm Technologies Inc. Adreno Vulkan Driver

On Adreno (TM) 740 (AYN Odin2, AYN Odin2 Portal, AYN Thor, Moorechip Retroid Pocket Nova, motorola edge plus 2023, OnePlus 11 5G, POCO F6 Pro, Samsung Galaxy S23, Samsung Galaxy S23, Samsung Galaxy S23, Samsung Galaxy S23 Ultra, Samsung Galaxy S23 Ultra, Samsung Galaxy S23+, Sony Xperia 1 V, Xiaomi 13 pro). The first driver named is compared against the second, which is the baseline.

StockQualcomm Technologies Inc. Adreno Vulkan DriverDriver Build: 3df4c357f0, I515341007c, 1769513954
vs
CustomQualcomm_840_adpkgDriver Build: 823f27cb7c, Ic944e09b26, 1753107019
Graphics system version (Vulkan)1.3.128 to ?
Optional features (extensions)115 to ?not checked on both
Features that pass their check (validated)not tested on bothQualcomm_840_adpkg: no driver check yet
Speed test scenes (benchmark)1 faster 1 slower7% faster overall (geometric mean)
  • hdr_2160p4% slower
  • subpasses_2160p19% faster

Custom driver against stock, per scene. Bars to the right are faster, to the left slower.

Small areas of the picture differ from the stock driver in 2 scenes (pipeline_barriers: 1234 of 2304 cells, pipeline_barriers_2160p: 1429 of 2304 cells). The picture matches overall, so this is a local rendering fault, not a different scene.

Not on equal terms: the GPU clock differed during 1 of these scenes (for example subpasses_2160p: stock at 100% of the device's maximum, custom at 93%). Part of the frame-time difference comes from the clock the device chose, not from the driver.

Not compared: 4 scenes with a paced frame rate (compute_nbody, pipeline_barriers, pipeline_barriers_2160p, subpasses). At least one of the two drivers was held at a fixed frame rate there, so the two times do not measure the same thing.

Qualcomm Technologies Inc. Adreno Vulkan Driver details Qualcomm_840_adpkg details

Feature checks that differ

Qualcomm_840_adpkg: no driver check (validation report) yet. Both drivers need a driver check before their feature checks can be compared.

Speed test scenes (benchmark)

The two drivers were not measured on the same set of device models. Frame times from different devices do not compare drivers, so read these numbers with that in mind.

SceneStock msCustom msDifferenceStartsGPU clock, MHzPicture vs stock
compute_nbody7.84 typical 7.85paced at 8.33not compared3 of 3 vs 3 of 3561 vs 488 not comparableno large difference 0.0 no small difference worst 0.0 64x36
compute_nbody_2x25.49 typical 25.89n/aonly one side3 of 3 vs ?550 vs ? clock unknownnot checked
hdr_2160p26.73 typical 25.7727.79 typical 27.764% slower3 of 3 vs 3 of 3550 vs 680 no large difference 0.0 no small difference worst 0.0 64x36
oit_linked_listsn/a25.26only one side3 of 3 vs 3 of 3719 vs 680 no large difference 0.0 no small difference worst 0.0 64x36
pipeline_barriersn/apaced at 5.53not compared3 of 3 vs 3 of 3680 vs 413 not comparableno large difference 6.0 differs in 1234 small areas worst 62.0 64x36
pipeline_barriers_2160p9.55 typical 9.22paced at 8.35not compared3 of 3 vs 3 of 3495 vs 634 no large difference 8.4 differs in 1429 small areas worst 52.0 64x36
subpasses5.53 typical 4.57paced at 5.50too light, see subpasses_2160p3 of 3 vs 3 of 3549 vs 572 not comparablenot checked
subpasses_2160p15.58 typical 15.4013.13 typical 13.2019% faster3 of 3 vs 3 of 3550 vs 634 not comparablenot checked

Time to draw one frame, per scene: the average (mean) frame time of the scene's best round, which is how many frames the driver delivered; lower is faster. "Typical" beside it is the median frame, which can sit well under the average when a driver's frames come in two speeds. A pair of reports made before per-round averages were recorded is compared on the median. A scene whose rounds disagree by more than 15% is left out. A scene marked "paced" was held at that mean frame time by the driver or the display queue, together with at least one other scene of the same run; its time says how the frames were spaced, not how fast the driver rendered, so it is not compared. A scene marked "too light" took under 8 ms at the standard size (1920 by 1080) on both drivers, where the screen's frame queue spaces the frames more than the chip does; its heavier run is the one compared: the row ending in _2160p is the scene drawn at 3840 by 2160, and compute_nbody_2x is that scene with twice the particles. "Faster" and "slower" describe Qualcomm_840_adpkg against Qualcomm Technologies Inc. Adreno Vulkan Driver. "Picture vs stock" compares one fixed frame per scene as a coarse colour grid (0 is identical, above 40 is a different picture); it finds a scene that was not drawn. Where both reports carry the finer 64x36 grid, the second figure is how many of its 2,304 cells differ by more than 4 of 255, and "worst" is the largest single cell; this is what finds a small rendering error in a picture that otherwise matches. A row marked 16x9 comes from a report made before the finer grid existed. "Starts" is how many of a scene's process starts reached a measured round. A GPU clock marked "not comparable" differed by more than 5% of the device's maximum between the two timings.

Technical differences (Vulkan)

Both drivers need a driver check (validation report) before their technical details (Vulkan) can be compared.