FauxVkDB
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報告 #203 跑分

已認證,裝置已鎖定 無效
GPU
Adreno (TM) 840
驅動程式
Turnip_Gen8_V25 Mesa 26.1.0-devel (git-ece5f671b3)
裝置
Samsung Galaxy S26 Ultra
晶片
SM8850
CPU
6 x 3.63 GHz + 2 x 4.74 GHz, arm64-v8a
記憶體
10.8 GB
回報為
samsung / SM-S9480
收到時間
Android
17
函式庫檔案 SHA-256
0a3fbb59829c5c889c9de95feb05d2dc34ca8f5a5af1396bb162cfeac672898d

無效 compute_nbody reported in 0 of 3 rounds

原始 JSON

測試條件

seconds_per_scene
6
warmup_frames
30
render_width
1920
render_height
1080
heavy_width
3840
heavy_height
2160
heavy_below_ms
8
heavy_particles
2
cool_rule
status_below_2_and_full_gpu_limit
cooling_pauses
1
cooling_s
15
cooling_capped
0
test_budget_s
180
test_s
140
display_width
1080
display_height
2340
display_refresh_hz
120
rounds
3
scene_set
5
vsync
OFF

Every scene draws at 1920 by 1080, whatever the screen. A scene under 8.0 ms there is too light for the chip and runs again at a heavier load: at 3840 by 2160, as the row named with _2160p, or, for compute_nbody, with 2 times the particles, as the row named with _2x. hdr runs at the larger picture only. Compare drivers on one device; across devices, compare only rows that kept the GPU busy.

場景

場景中位數 ms平均 msp95 ms輪次開測時已發熱GPU 頻率
oit_linked_lists
11.20
11.2511.3930未記錄
subpasses
2.12
2.232.7530未記錄
compute_nbody
n/a
n/an/a00未記錄
pipeline_barriers
1.47
1.572.1230未記錄
subpasses_2160p
7.90
8.419.2330未記錄
pipeline_barriers_2160p
6.12
5.936.5830未記錄
hdr_2160p
15.19
15.5016.1330未記錄
單次執行(21)
場景輪狀態中位數 ms幀數
oit_linked_lists0ok11.33480
subpasses0ok2.122658
compute_nbody0crashedn/a
pipeline_barriers0ok1.473714
oit_linked_lists1ok11.22496
subpasses1ok2.282485
compute_nbody1crashedn/a
pipeline_barriers1ok2.252089
oit_linked_lists2ok11.20487
subpasses2ok4.341065
compute_nbody2crashedn/a
pipeline_barriers2ok2.252090
subpasses_2160p0ok7.90679
pipeline_barriers_2160p0ok6.12947
hdr_2160p0ok15.19349
subpasses_2160p1ok11.74500
pipeline_barriers_2160p1ok8.55646
hdr_2160p1ok20.38244
subpasses_2160p2ok10.83502
pipeline_barriers_2160p2ok6.68848
hdr_2160p2ok15.96328