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報告 #916 跑分

已認證,裝置已改裝 有效
GPU
Adreno (TM) 610
驅動程式
Turnip_v27.0.0-R1 Mesa 27.0.0-devel (git-f28352d117)
裝置
Samsung Galaxy A05s
晶片
SM6225
CPU
4 x 1.90 GHz + 4 x 2.40 GHz, arm64-v8a
記憶體
3.5 GB
回報為
samsung / SM-A057F
收到時間
Android
16
函式庫檔案 SHA-256
65c95c05122a3c0528b8d5c9148633776a26eb9cde1c3440df1f9c66bcf6e6c8

原始 JSON

測試條件

seconds_per_scene
6
warmup_frames
30
warmup_max_ms
2000
warmup_min_frames
5
render_width
1920
render_height
1080
heavy_width
3840
heavy_height
2160
heavy_below_ms
8
heavy_particles
2
cool_rule
status_below_2
cooling_pauses
0
cooling_s
0
cooling_capped
0
test_budget_s
180
test_s
111
display_width
1080
display_height
2400
display_refresh_hz
60
rounds
3
scene_set
6
hdr_format
R16G16B16A16_SFLOAT
vsync
OFF

Every scene draws at 1920 by 1080, whatever the screen. A scene under 8.0 ms there is too light for the chip and runs again at a heavier load: at 3840 by 2160, as the row named with _2160p, or, for compute_nbody, with 2 times the particles, as the row named with _2x. hdr runs at the larger picture only. Compare drivers on one device; across devices, compare only rows that kept the GPU busy.

測試期間繪圖晶片頻率低於峰值的 90%(GPU 頻率):pipeline_barriers。可能是裝置壓住了繪圖晶片(發熱或省電模式),也可能是場景太輕,用不著更高頻率。這些資料只適合和頻率相近的測試比較。

場景

場景中位數 ms平均 msp95 ms輪次開測時已發熱GPU 頻率
oit_linked_lists
96.18
98.0898.02301025 / 1025 MHz
subpasses
88.73
88.7289.13301025 / 1025 MHz
compute_nbody
89.34
89.5590.64301025 / 1025 MHz
pipeline_barriers
45.35
45.0446.2030908 / 1025 MHz
hdr_2160p
347.74
347.46349.96301025 / 1025 MHz
單次執行(15)
場景輪狀態中位數 ms幀數
oit_linked_lists0ok96.1837
subpasses0ok88.9244
compute_nbody0ok89.3443
pipeline_barriers0ok45.3793
oit_linked_lists1ok97.6837
subpasses1ok88.8944
compute_nbody1ok89.5242
pipeline_barriers1ok45.3594
oit_linked_lists2ok98.1436
subpasses2ok88.7344
compute_nbody2ok89.5341
pipeline_barriers2ok45.5095
hdr_2160p0ok353.188
hdr_2160p1ok349.949
hdr_2160p2ok347.749