FauxVkDB
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報告 #902 跑分

已認證,裝置已鎖定 有效
GPU
Mali-G78
驅動程式
PanVK-RC3-Lemon-SAFETY-v2 v1.r54p3-01eac0.8acd90adf601ed5e7c6df1066c9b17c1
裝置
Google Pixel 6
晶片
Tensor
CPU
4 x 1.80 GHz + 2 x 2.25 GHz + 2 x 2.80 GHz, arm64-v8a
記憶體
7.4 GB
回報為
Google / Pixel 6
收到時間
Android
17
函式庫檔案 SHA-256
872841fd64b38b17639ca706508753e93c144a4f21d58510fa31af7203a986e2

原始 JSON

測試條件

seconds_per_scene
6
warmup_frames
30
warmup_max_ms
2000
warmup_min_frames
5
render_width
1920
render_height
1080
heavy_width
3840
heavy_height
2160
heavy_below_ms
8
heavy_particles
2
cool_rule
status_below_2
cooling_pauses
0
cooling_s
0
cooling_capped
0
test_budget_s
180
test_s
118
display_width
1080
display_height
2400
display_refresh_hz
90
rounds
3
scene_set
6
hdr_format
R16G16B16A16_SFLOAT
vsync
OFF

Every scene draws at 1920 by 1080, whatever the screen. A scene under 8.0 ms there is too light for the chip and runs again at a heavier load: at 3840 by 2160, as the row named with _2160p, or, for compute_nbody, with 2 times the particles, as the row named with _2x. hdr runs at the larger picture only. Compare drivers on one device; across devices, compare only rows that kept the GPU busy.

場景

場景中位數 ms平均 msp95 ms輪次開測時已發熱GPU 頻率
oit_linked_lists
30.89
31.1334.4830未記錄
subpasses
10.04
10.0610.5030未記錄
compute_nbody
14.96
15.7922.7630未記錄
pipeline_barriers
5.75
5.957.9730未記錄
pipeline_barriers_2160p
16.06
16.0716.8030未記錄
hdr_2160p
30.42
31.2536.0430未記錄
單次執行(18)
場景輪狀態中位數 ms幀數
oit_linked_lists0ok32.32152
subpasses0ok10.04495
compute_nbody0ok23.63252
pipeline_barriers0ok5.75857
oit_linked_lists1ok30.97160
subpasses1ok10.93482
compute_nbody1ok15.50344
pipeline_barriers1ok6.78769
oit_linked_lists2ok30.89160
subpasses2ok10.96468
compute_nbody2ok14.96353
pipeline_barriers2ok6.76792
pipeline_barriers_2160p0ok17.30297
hdr_2160p0ok32.47145
pipeline_barriers_2160p1ok16.06288
hdr_2160p1ok31.21153
pipeline_barriers_2160p2ok17.04269
hdr_2160p2ok30.42158