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報告 #5 跑分

參考裝置 有效 至尊贊助者
GPU
Adreno (TM) 830
驅動程式
Qualcomm Technologies Inc. Adreno Vulkan Driver Driver Build: 3967b80d3b, Ica4ce9bea6, 1770914544 Date: 02/12/26 Compiler Version: E031.47.18.49 Driver Branch:
裝置
AYN Odin 3
晶片
Snapdragon 8 Elite (CQ8725S)
CPU
6 x 3.53 GHz + 2 x 4.32 GHz, arm64-v8a
記憶體
10.9 GB
回報為
ayn / Odin3
收到時間
Android
15

原始 JSON

測試條件

seconds_per_scene
6
warmup_frames
30
render_width
1920
render_height
1080
heavy_width
3840
heavy_height
2160
heavy_below_ms
8
display_width
1080
display_height
1920
display_refresh_hz
120
rounds
3
scene_set
3
vsync
OFF

Every scene draws at 1920 by 1080, whatever the screen. A scene under 8.0 ms there is too light for the chip and draws again at 3840 by 2160, as the row named with _2160p. Compare drivers on one device; across devices, compare only rows that kept the GPU busy.

測試期間繪圖晶片頻率低於峰值的 90%(GPU 頻率):oit_linked_lists, subpasses, compute_nbody, pipeline_barriers, subpasses_2160p, compute_nbody_2160p, pipeline_barriers_2160p。可能是裝置壓住了繪圖晶片(發熱或省電模式),也可能是場景太輕,用不著更高頻率。這些資料只適合和頻率相近的測試比較。

場景

場景中位數 ms平均 msp95 ms輪次開測時已發熱GPU 頻率
oit_linked_lists
18.14
18.1918.3930967 / 1100 MHz
subpasses
2.68
2.742.9530967 / 1100 MHz
compute_nbody
3.02
4.115.5830967 / 1100 MHz
pipeline_barriers
1.63
2.745.0730967 / 1100 MHz
subpasses_2160p
10.22
10.2210.3130967 / 1100 MHz
compute_nbody_2160p
3.60
4.105.1730967 / 1100 MHz
pipeline_barriers_2160p
6.21
6.216.3030967 / 1100 MHz
單次執行(21)
場景輪狀態中位數 ms幀數
oit_linked_lists0ok18.14298
subpasses0ok2.682126
compute_nbody0ok3.021432
pipeline_barriers0ok1.642130
oit_linked_lists1ok18.14298
subpasses1ok2.682119
compute_nbody1ok3.051432
pipeline_barriers1ok1.632109
oit_linked_lists2ok18.15298
subpasses2ok2.682137
compute_nbody2ok3.031431
pipeline_barriers2ok1.642128
subpasses_2160p0ok10.23552
compute_nbody_2160p0ok3.611428
pipeline_barriers_2160p0ok6.21919
subpasses_2160p1ok10.23545
compute_nbody_2160p1ok3.601427
pipeline_barriers_2160p1ok6.23917
subpasses_2160p2ok10.22551
compute_nbody_2160p2ok3.621424
pipeline_barriers_2160p2ok6.22914