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Balemuni_Apex_v2_UNIVERSAL 對比 Qualcomm Technologies Inc. Adreno Vulkan Driver

在 Adreno (TM) 640 上 (Samsung Galaxy Note10+, Samsung Galaxy S10+, Samsung Galaxy S10+, Xiaomi Pad 5). 先列出的驅動程式與後一個對比,後一個是基準。

原廠Qualcomm Technologies Inc. Adreno Vulkan DriverDriver Build: 83a0eede45, If3f4a1ab82, 1637303585
對比
自訂Balemuni_Apex_v2_UNIVERSALMesa 26.3.0-devel (Balemuni Apex Universal V2)
圖形系統版本(Vulkan)1.1.128 → 1.3.359
可選功能(擴充功能)60 → 131+75 -4
通過檢測的功能(已驗證)27 → 48Balemuni_Apex_v2_UNIVERSAL:來自本站無法確認的裝置(未驗證)22 個僅在 Balemuni_Apex_v2_UNIVERSAL 上通過 1 個僅在 Qualcomm Technologies Inc. Adreno Vulkan Driver 上通過
跑分測試場景(基準測試)沒有共同場景
各驅動程式能跑的遊戲(根據功能列表估算):綠色大致能跑,黃色未必能跑,橙色問題較多,紅色跑不動
原廠DX92002+DX102006+DX112009+DX122015+Switch
自訂DX92002+DX102006+DX112009+DX122015+Switch

Qualcomm Technologies Inc. Adreno Vulkan Driver 詳情 Balemuni_Apex_v2_UNIVERSAL 詳情

結果不同的功能檢測(44)

未驗證 Balemuni_Apex_v2_UNIVERSAL:下面的結果來自本站無法確認的裝置。一旦有被本站計入的結果,就會取代它們。

功能原廠自訂變化
core.compute_udiv
core
通過失敗減少
borderColorSwizzle
VK_EXT_border_color_swizzle
不支援通過新增
colorWriteEnable
VK_EXT_color_write_enable
不支援通過新增
customBorderColors
VK_EXT_custom_border_color
不支援通過新增
depthClipControl
VK_EXT_depth_clip_control
不支援通過新增
extendedDynamicState
VK_EXT_extended_dynamic_state
不支援通過新增
extendedDynamicState2
VK_EXT_extended_dynamic_state2
不支援通過新增
extendedDynamicState2LogicOp
VK_EXT_extended_dynamic_state2
不支援通過新增
extendedDynamicState3ColorBlendEnable
VK_EXT_extended_dynamic_state3
不支援通過新增
extendedDynamicState3ColorBlendEquation
VK_EXT_extended_dynamic_state3
不支援通過新增
extendedDynamicState3ColorWriteMask
VK_EXT_extended_dynamic_state3
不支援通過新增
extendedDynamicState3DepthClampEnable
VK_EXT_extended_dynamic_state3
不支援通過新增
extendedDynamicState3LogicOpEnable
VK_EXT_extended_dynamic_state3
不支援通過新增
extendedDynamicState3PolygonMode
VK_EXT_extended_dynamic_state3
不支援通過新增
inlineUniformBlock
VK_EXT_inline_uniform_block
不支援通過新增
robustBufferAccess2
VK_EXT_robustness2
不支援通過新增
robustImageAccess2
VK_EXT_robustness2
不支援通過新增
transformFeedback
VK_EXT_transform_feedback
不支援通過新增
vertexInputDynamicState
VK_EXT_vertex_input_dynamic_state
不支援通過新增
timelineSemaphore
VK_KHR_timeline_semaphore
不支援通過新增
multiViewport
VkPhysicalDeviceFeatures
不支援通過新增
textureCompressionBC
VkPhysicalDeviceFeatures
不支援通過新增
limit.color_attachments
core
失敗通過新增
borderColorSwizzleFromImage
VK_EXT_border_color_swizzle
不支援未檢測有變化
customBorderColorWithoutFormat
VK_EXT_custom_border_color
不支援未檢測有變化
extendedDynamicState2PatchControlPoints
VK_EXT_extended_dynamic_state2
不支援未檢測有變化
extendedDynamicState3AlphaToCoverageEnable
VK_EXT_extended_dynamic_state3
不支援未檢測有變化
extendedDynamicState3AlphaToOneEnable
VK_EXT_extended_dynamic_state3
不支援未檢測有變化
extendedDynamicState3DepthClipEnable
VK_EXT_extended_dynamic_state3
不支援未檢測有變化
extendedDynamicState3DepthClipNegativeOneToOne
VK_EXT_extended_dynamic_state3
不支援未檢測有變化
extendedDynamicState3LineRasterizationMode
VK_EXT_extended_dynamic_state3
不支援未檢測有變化
extendedDynamicState3ProvokingVertexMode
VK_EXT_extended_dynamic_state3
不支援未檢測有變化
extendedDynamicState3RasterizationSamples
VK_EXT_extended_dynamic_state3
不支援未檢測有變化
extendedDynamicState3RasterizationStream
VK_EXT_extended_dynamic_state3
不支援未檢測有變化
extendedDynamicState3SampleMask
VK_EXT_extended_dynamic_state3
不支援未檢測有變化
extendedDynamicState3TessellationDomainOrigin
VK_EXT_extended_dynamic_state3
不支援未檢測有變化
descriptorBindingInlineUniformBlockUpdateAfterBind
VK_EXT_inline_uniform_block
不支援未檢測有變化
nullDescriptor
VK_EXT_robustness2
不支援未檢測有變化
geometryStreams
VK_EXT_transform_feedback
不支援未檢測有變化
logicOp
VkPhysicalDeviceFeatures
不支援未檢測有變化
shaderInt64
VkPhysicalDeviceFeatures
不支援未檢測有變化
shaderResourceMinLod
VkPhysicalDeviceFeatures
不支援未檢測有變化
shaderTessellationAndGeometryPointSize
VkPhysicalDeviceFeatures
不支援未檢測有變化
variableMultisampleRate
VkPhysicalDeviceFeatures
不支援未檢測有變化

跑分測試場景(基準測試)

兩個驅動程式都還沒有有效的跑分測試(基準測試報告)。

技術差異(Vulkan)

僅 Balemuni_Apex_v2_UNIVERSAL 有的擴充功能(75)
  • VK_AMD_buffer_marker
  • VK_ARM_rasterization_order_attachment_access
  • VK_EXT_4444_formats
  • VK_EXT_attachment_feedback_loop_dynamic_state
  • VK_EXT_attachment_feedback_loop_layout
  • VK_EXT_border_color_swizzle
  • VK_EXT_color_write_enable
  • VK_EXT_conditional_rendering
  • VK_EXT_custom_border_color
  • VK_EXT_custom_resolve
  • VK_EXT_debug_marker
  • VK_EXT_depth_clamp_control
  • VK_EXT_depth_clamp_zero_one
  • VK_EXT_depth_clip_control
  • VK_EXT_depth_clip_enable
  • VK_EXT_descriptor_buffer
  • VK_EXT_descriptor_indexing
  • VK_EXT_device_address_binding_report
  • VK_EXT_dynamic_rendering_unused_attachments
  • VK_EXT_extended_dynamic_state
  • VK_EXT_extended_dynamic_state2
  • VK_EXT_extended_dynamic_state3
  • VK_EXT_external_memory_dma_buf
  • VK_EXT_fragment_density_map_offset
  • VK_EXT_global_priority_query
  • VK_EXT_graphics_pipeline_library
  • VK_EXT_host_image_copy
  • VK_EXT_image_2d_view_of_3d
  • VK_EXT_image_compression_control
  • VK_EXT_image_drm_format_modifier
  • VK_EXT_image_robustness
  • VK_EXT_image_view_min_lod
  • VK_EXT_inline_uniform_block
  • VK_EXT_legacy_dithering
  • VK_EXT_legacy_vertex_attributes
  • VK_EXT_load_store_op_none
  • VK_EXT_map_memory_placed
  • VK_EXT_memory_budget
  • VK_EXT_multi_draw
  • VK_EXT_multisampled_render_to_single_sampled
  • VK_EXT_mutable_descriptor_type
  • VK_EXT_nested_command_buffer
  • VK_EXT_non_seamless_cube_map
  • VK_EXT_primitive_restart_index
  • VK_EXT_primitive_topology_list_restart
  • VK_EXT_primitives_generated_query
  • VK_EXT_private_data
  • VK_EXT_provoking_vertex
  • VK_EXT_rasterization_order_attachment_access
  • VK_EXT_robustness2
  • VK_EXT_shader_atomic_float
  • VK_EXT_shader_demote_to_helper_invocation
  • VK_EXT_shader_module_identifier
  • VK_EXT_shader_replicated_composites
  • VK_EXT_shader_stencil_export
  • VK_EXT_shader_uniform_buffer_unsized_array
  • VK_EXT_shader_viewport_index_layer
  • VK_EXT_texel_buffer_alignment
  • VK_EXT_tooling_info
  • VK_EXT_transform_feedback
  • VK_EXT_vertex_input_dynamic_state
  • VK_EXT_zero_initialize_device_memory
  • VK_GOOGLE_decorate_string
  • VK_GOOGLE_hlsl_functionality1
  • VK_KHR_copy_commands2
  • VK_KHR_imageless_framebuffer
  • VK_KHR_pipeline_executable_properties
  • VK_KHR_shader_clock
  • VK_KHR_shader_non_semantic_info
  • VK_KHR_timeline_semaphore
  • VK_NV_compute_shader_derivatives
  • VK_QCOM_fragment_density_map_offset
  • VK_QCOM_multiview_per_view_render_areas
  • VK_VALVE_fragment_density_map_layered
  • VK_VALVE_mutable_descriptor_type
僅 Qualcomm Technologies Inc. Adreno Vulkan Driver 有的擴充功能(4)
  • VK_EXT_swapchain_maintenance1
  • VK_KHR_shared_presentable_image
  • VK_QCOM_render_pass_store_ops
  • VK_QCOM_render_pass_transform
不同的核心功能(59)
multiview Vulkan 1.1不支援 → 通過
samplerYcbcrConversion Vulkan 1.1不支援 → 通過
shaderDrawParameters Vulkan 1.1不支援 → 通過
variablePointers Vulkan 1.1不支援 → 通過
variablePointersStorageBuffer Vulkan 1.1不支援 → 通過
bufferDeviceAddress Vulkan 1.2不支援 → 通過
bufferDeviceAddressCaptureReplay Vulkan 1.2不支援 → 通過
descriptorBindingPartiallyBound Vulkan 1.2不支援 → 通過
descriptorBindingSampledImageUpdateAfterBind Vulkan 1.2不支援 → 通過
descriptorBindingStorageBufferUpdateAfterBind Vulkan 1.2不支援 → 通過
descriptorBindingStorageImageUpdateAfterBind Vulkan 1.2不支援 → 通過
descriptorBindingStorageTexelBufferUpdateAfterBind Vulkan 1.2不支援 → 通過
descriptorBindingUniformBufferUpdateAfterBind Vulkan 1.2不支援 → 通過
descriptorBindingUniformTexelBufferUpdateAfterBind Vulkan 1.2不支援 → 通過
descriptorBindingUpdateUnusedWhilePending Vulkan 1.2不支援 → 通過
descriptorBindingVariableDescriptorCount Vulkan 1.2不支援 → 通過
descriptorIndexing Vulkan 1.2不支援 → 通過
drawIndirectCount Vulkan 1.2不支援 → 通過
hostQueryReset Vulkan 1.2不支援 → 通過
imagelessFramebuffer Vulkan 1.2不支援 → 通過
runtimeDescriptorArray Vulkan 1.2不支援 → 通過
samplerFilterMinmax Vulkan 1.2不支援 → 通過
samplerMirrorClampToEdge Vulkan 1.2不支援 → 通過
scalarBlockLayout Vulkan 1.2不支援 → 通過
separateDepthStencilLayouts Vulkan 1.2不支援 → 通過
shaderFloat16 Vulkan 1.2不支援 → 通過
shaderInt8 Vulkan 1.2不支援 → 通過
shaderOutputLayer Vulkan 1.2不支援 → 通過
shaderOutputViewportIndex Vulkan 1.2不支援 → 通過
shaderSampledImageArrayNonUniformIndexing Vulkan 1.2不支援 → 通過
shaderStorageBufferArrayNonUniformIndexing Vulkan 1.2不支援 → 通過
shaderStorageImageArrayNonUniformIndexing Vulkan 1.2不支援 → 通過
shaderStorageTexelBufferArrayDynamicIndexing Vulkan 1.2不支援 → 通過
shaderStorageTexelBufferArrayNonUniformIndexing Vulkan 1.2不支援 → 通過
shaderSubgroupExtendedTypes Vulkan 1.2不支援 → 通過
shaderUniformBufferArrayNonUniformIndexing Vulkan 1.2不支援 → 通過
shaderUniformTexelBufferArrayDynamicIndexing Vulkan 1.2不支援 → 通過
shaderUniformTexelBufferArrayNonUniformIndexing Vulkan 1.2不支援 → 通過
subgroupBroadcastDynamicId Vulkan 1.2不支援 → 通過
timelineSemaphore Vulkan 1.2不支援 → 通過
uniformBufferStandardLayout Vulkan 1.2不支援 → 通過
vulkanMemoryModel Vulkan 1.2不支援 → 通過
vulkanMemoryModelAvailabilityVisibilityChains Vulkan 1.2不支援 → 通過
vulkanMemoryModelDeviceScope Vulkan 1.2不支援 → 通過
computeFullSubgroups Vulkan 1.3不支援 → 通過
descriptorBindingInlineUniformBlockUpdateAfterBind Vulkan 1.3不支援 → 通過
dynamicRendering Vulkan 1.3不支援 → 通過
inlineUniformBlock Vulkan 1.3不支援 → 通過
maintenance4 Vulkan 1.3不支援 → 通過
pipelineCreationCacheControl Vulkan 1.3不支援 → 通過
privateData Vulkan 1.3不支援 → 通過
robustImageAccess Vulkan 1.3不支援 → 通過
shaderDemoteToHelperInvocation Vulkan 1.3不支援 → 通過
shaderIntegerDotProduct Vulkan 1.3不支援 → 通過
shaderTerminateInvocation Vulkan 1.3不支援 → 通過
shaderZeroInitializeWorkgroupMemory Vulkan 1.3不支援 → 通過
subgroupSizeControl Vulkan 1.3不支援 → 通過
synchronization2 Vulkan 1.3不支援 → 通過
textureCompressionASTC_HDR Vulkan 1.3不支援 → 通過
不同的限制(34)
限制原廠自訂
maxStorageBufferRange536870912134217728
maxPushConstantsSize128256
maxMemoryAllocationCount40964294967295
maxSamplerAllocationCount400065536
bufferImageGranularity164
maxPerStageDescriptorSamplers52428816777216
maxPerStageDescriptorUniformBuffers52428816777216
maxPerStageDescriptorStorageBuffers52428816777216
maxPerStageDescriptorSampledImages52428816777216
maxPerStageDescriptorStorageImages52428816777216
maxPerStageResources157286416777216
maxDescriptorSetSamplers52428816777216
maxDescriptorSetUniformBuffers52428816777216
maxDescriptorSetUniformBuffersDynamic3216
maxDescriptorSetStorageBuffers52428816777216
maxDescriptorSetStorageBuffersDynamic168
maxDescriptorSetSampledImages52428816777216
maxDescriptorSetStorageImages52428816777216
maxVertexInputAttributeOffset40964095
maxGeometryInputComponents12864
maxGeometryOutputVertices1024256
maxGeometryTotalOutputComponents1310721024
maxFragmentInputComponents112128
maxFragmentCombinedOutputResources7233554440
maxComputeWorkGroupInvocations10242048
maxComputeWorkGroupSize1024, 1024, 641024, 1024, 1024
maxViewports116
minMemoryMapAlignment644096
minStorageBufferOffsetAlignment644
maxFramebufferLayers20481024
discreteQueuePriorities32
optimalBufferCopyOffsetAlignment64128
optimalBufferCopyRowPitchAlignment64128
nonCoherentAtomSize164
只有一個驅動程式支援的格式(多了 48 種,少了 0 種)

僅 Balemuni_Apex_v2_UNIVERSAL 有:

  • A2B10G10R10_SSCALED_PACK32
  • A2B10G10R10_USCALED_PACK32
  • A2R10G10B10_SSCALED_PACK32
  • A2R10G10B10_USCALED_PACK32
  • A4B4G4R4_UNORM_PACK16
  • A4R4G4B4_UNORM_PACK16
  • A8B8G8R8_SSCALED_PACK32
  • A8B8G8R8_USCALED_PACK32
  • B8G8R8A8_SINT
  • B8G8R8A8_SNORM
  • B8G8R8A8_SSCALED
  • B8G8R8A8_UINT
  • B8G8R8A8_USCALED
  • B8G8R8_SINT
  • B8G8R8_SNORM
  • B8G8R8_UINT
  • BC1_RGBA_SRGB_BLOCK
  • BC1_RGBA_UNORM_BLOCK
  • BC1_RGB_SRGB_BLOCK
  • BC1_RGB_UNORM_BLOCK
  • BC2_SRGB_BLOCK
  • BC2_UNORM_BLOCK
  • BC3_SRGB_BLOCK
  • BC3_UNORM_BLOCK
  • BC4_SNORM_BLOCK
  • BC4_UNORM_BLOCK
  • BC5_SNORM_BLOCK
  • BC5_UNORM_BLOCK
  • BC6H_SFLOAT_BLOCK
  • BC6H_UFLOAT_BLOCK
  • BC7_SRGB_BLOCK
  • BC7_UNORM_BLOCK
  • R16G16B16A16_SSCALED
  • R16G16B16A16_USCALED
  • R16G16B16_SSCALED
  • R16G16B16_USCALED
  • R16G16_SSCALED
  • R16G16_USCALED
  • R16_SSCALED
  • R16_USCALED
  • R8G8B8A8_SSCALED
  • R8G8B8A8_USCALED
  • R8G8B8_SSCALED
  • R8G8B8_USCALED
  • R8G8_SSCALED
  • R8G8_USCALED
  • R8_SSCALED
  • R8_USCALED

僅 Qualcomm Technologies Inc. Adreno Vulkan Driver 有:

  • 無