FauxVkDB
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报告 #20 跑分

已认证,设备已锁定 有效
GPU
Adreno (TM) 730
驱动
turnip_faux123_v1.1.9-rc13 Mesa 26.3.0-devel (git-dd45fd0baa)
设备
Samsung Galaxy S22
芯片
SM8450
CPU
4 x 1.79 GHz + 3 x 2.50 GHz + 1 x 3.00 GHz, arm64-v8a
内存
7.1 GB
上报为
samsung / SM-S901U
收到时间
Android
14
库文件 SHA-256
49de278a13c27a6e1ead2293e4e4b2c4475b5289ee67b28ee81c18781023baf3

原始 JSON

测试条件

seconds_per_scene
6
warmup_frames
30
render_width
1920
render_height
1080
heavy_width
3840
heavy_height
2160
heavy_below_ms
8
heavy_particles
2
display_width
1080
display_height
2340
display_refresh_hz
120
rounds
3
scene_set
3
vsync
OFF

Every scene draws at 1920 by 1080, whatever the screen. A scene under 8.0 ms there is too light for the chip and runs again at a heavier load: at 3840 by 2160, as the row named with _2160p, or, for compute_nbody, with 2 times the particles, as the row named with _2x. Compare drivers on one device; across devices, compare only rows that kept the GPU busy.

测试期间显卡芯片频率低于峰值的 90%(GPU 频率):compute_nbody, pipeline_barriers, pipeline_barriers_2160p。可能是设备压住了显卡芯片(发热或省电模式),也可能是场景太轻,用不着更高频率。这些数据只适合和频率相近的测试比较。

场景

场景中位数 ms平均 msp95 ms轮次开测时已发热GPU 频率
oit_linked_lists
24.05
24.1624.8530818 / 818 MHz
subpasses
4.66
4.735.3330790 / 818 MHz
compute_nbody
9.33
9.4610.7430721 / 818 MHz
pipeline_barriers
3.00
3.023.4530731 / 818 MHz
subpasses_2160p
17.00
17.3419.1030795 / 818 MHz
pipeline_barriers_2160p
11.25
11.3712.9330595 / 818 MHz
单次运行(18)
场景轮状态中位数 ms帧数
oit_linked_lists0ok24.05214
subpasses0ok4.661218
compute_nbody0ok9.33602
pipeline_barriers0ok3.001920
oit_linked_lists1ok24.07213
subpasses1ok5.071144
compute_nbody1ok10.88536
pipeline_barriers1ok3.071830
oit_linked_lists2ok28.88179
subpasses2ok5.151018
compute_nbody2ok10.97513
pipeline_barriers2ok5.061247
subpasses_2160p0ok17.00314
pipeline_barriers_2160p0ok11.25483
subpasses_2160p1ok20.23261
pipeline_barriers_2160p1ok15.31332
subpasses_2160p2ok24.89191
pipeline_barriers_2160p2ok17.52289